Technicity and Identity in the Age of User-Generated Content
Monday, December 14, 2009
As technologies of communication and creativity become more deeply embedded into the fabric of our every day lives understanding subjectivity becomes a matter of understanding people's individual relation to technics as much as understanding class, race, gender and sexuality. The paper is based on two small scale ethnographies with game designers and players which originally generated our thinking about dominant styles of technology use. These accounts of technicity begin to allow us to see power differentials at work in the emerging participatory cultures of Web 2.0.
Publication Details
Conference Paper given at Transforming Audiences 1 Westminster University, London, 2007.
