Saturday, April 1, 2006
The academic study of computer and video games is a rapidly growing multinational and multidisciplinary field. The first UK international conference on computer games in 2001, a UWE event organised by Helen Kennedy and Jon Dovey at the Watershed Media Centre, marked a key point in the development of ‘game studies’ from a loose network of researchers into a field with its own research association: DiGRA – the Digital Games Research Association.
Image credit: Jesper Juul – word cloud from DiGRA 2009 conference
Three_D: news and comment from the UK Media, Communication and Cultural Studies Association (MeCCSA) Issue 7 (April 2006)