News from the newsroom: an interview with Aron Pilhofer

More than half of The Guardian’s readership choose the online experience (The Guardian, 2012). That makes more than 6 million monthly web readers, against less than 5 million print readers. What would you do if you had to secure a profitable future to such newspaper? I suppose you would start to look at the potential […]

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Online Games, Social Narratives

Online Games, Social Narratives – A new volume in the Routledge Studies in New Media and Cyberculture series from DCRC Research Fellow Esther MacCallum-Stewart. Online Games, Social Narratives examines how players have started to change the ways in which videogaming is consumed and produced. By examining the recent developments in Indie Games, Facebook gaming and […]

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Gameworlds: virtual media and children’s everyday play

DCRC are delighted to announce the publication of Dr. Seth Gidding’s latest, and eagerly awaited volume Gameworlds: virtual media and children’s everyday play (New York; Bloomsbury). Game studies is a rapidly developing field across the world, with a growing number of dedicated courses addressing video games and digital play as significant phenomena in contemporary everyday […]

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