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Verity McIntosh & Catherine Allen | We’re All in This Together: Safety, Policy and the Translation of Human Rights into Multi-Person Virtual Environments

As immersive technologies and spatial computing paradigms move into the mainstream, public and political interest in the ‘metaverse’ is growing.
For many, virtual spaces offer an exciting view of the future, …
New from Container

Computing in 2025: Musician artist and game developer Jazz Mickle composes a reflection on contemporary computing for Container Magazine.
The Benefits Panopticon: Amid the UK government’s proposed intensification of …
Playful Storytelling with what3words

DCRC member Dr. Jack Lowe has just launched a new game, Pin the Tale, in early access to the public.
Pin the Tale is an online, map-based …
Immersive Arts: Over 80 UK projects receive nearly £1.2 in first funding round

Almost £1.2 million has been allocated to 83 artist-led projects across the UK, including several in the Bristol and South West region, in the first round of Immersive Arts funding – …
Fair Creative Economies: Creative Organisation Change Lab

The Creative Organisation Change Lab is a pilot scheme, designed to offer a group of creatives money, time and space to learn about different approaches to creative work and business, …
Immersive Arts: website live!

Immersive Arts is an ambitious three-year programme led by Verity McIntosh, UWE that will support over 200 UK-based artists and organisations to explore the creative potential of virtual, augmented and mixed reality …
Weaving Narratives of Care and Repair in the Age of Mechanical Reproduction

Teresa Dillon presented Weaving Narratives of Care and Repair in the Age of Mechanical Reproduction at Alliance Graphique Internationale [AGI] Congress at the Basel Academy of Art and Design FHNW, Basel …
A New Vision for City Centres

In this brand new report, Elahe Karimnia & Tarek Virani address the innovative ‘meanwhile use’ of urban spaces, a response to the challenges faced by high streets amidst financial austerity and the changing landscape …
Games engines: Optimising VFX, shaping visual media

From experimental productions Research Fellow, Tom Livingstone:
With experimental work with emerging production technologies such as Game Engines, Virtual Production and In Camera VFX gathering momentum at The Bridge and in Immersive …
Beyond the ‘god-trick’ – Multisensory storytelling and documentary epistemology

Mandy Rose and Tom Livingstone have published a number of outputs reflecting research they’re conducting within the UKRI My World project. This blog post reflects a developing engagement with Multisensory Storytelling, and a recent …
Roads to Withered Hill – Immersive Audio

DCRC Director, Tom Abba, has recently worked alongside David Barnett and the Canelo team to produce an immersive audio experience like no other – one that transports you to Withered Hill …
Tarek Virani talks with Anna B. Sexton about Everyday Creativity (Podcast)
Anna B. Sexton talks with Tarek Virani about cultural networks, staying in creative connection with ourselves through our passions for music, making, social activism and localism. They talk about the …
I am Echoborg returns to Berlin

I am Echoborg is being performed twice at the Spy on Me #5 festival at the HAU theatre, Berlin on 19th October. This fifth iteration of the theatre festival is focussed …
Kinship Wayfinder

As part of the MyWorld: More than AI Sandbox, six teams were chosen to explore what AI might achieve when considered with other disciplines – both commercially, creatively and ethically.
DCRC …
Cultures of AI Podcast: Higher Education

In the fifth and final episode of the mini-series, Samborne speaks to three guests who are all involved in the higher education sector, but in different ways.
Frances Patrick was a …